The big names in video games have been giving their opinion on the new NFT item technology for several months now. Still in the most questionable shots, the French Ubisoft decided to shoot first.
So it’s official: Ubisoft is launching into the race
with shallot to the NFTs, these famous “non-fungible tokens”, by opening the doors of the portal today Ubisoft Quartz. It is the Ghost Recon Breakpoint soldier who will wipe the plasters of this juicy technology, for those who trade in it:
First warning shot
The portal dedicated to “Digits” – the NFTs according to Ubisoft – therefore deploys treasures of communication to make this technology a breakthrough for players:
Ubisoft Quartz is a new experience for our players, built on our desire to create an ever greater connection between you and the game worlds you love. It aims to give you more autonomy and power over in-game items that help you create your own story.
Ubisoft Quartz was designed for gamers, and gamers only.
This is why we will ensure that anyone wishing to acquire Digits is a committed player in the Ubisoft ecosystem.
For now, only three NFT items are listed on the Ubisoft Quartz: a weapon, helmet and pants reserved for the PC version of Ghost Recon Breakpoint, which will be unlocked on December 9, 12 and 15 at 7 p.m. respectively.
The other quarter of an hour of celebrity
The French tries to give pledges of its good faith, by specifying that the items offered in the form of NFT will be flanked by a unique serial number, attached to a player profile, history of “ensuring you the fame for years to come “(we are not inventing anything). Ubisoft also assures players concerned about the state of the planet on which they live that the generation of items will go through the Tezos blockchain system, deemed to consume less energy than some of its competitors.
The resale of NFT objects will take place outside the Ubisoft ecosystem, since only exchange platforms rarible.com and objkt.com are currently cited. You still have to be 18, that goes without saying. Players who register for this process will therefore see their name associated with a cosmetic item, even in the event of resale.
The first objects unveiled attest to the desire to maintain players within a proprietary ecosystem, since the Wolf Enhanced helmet, for example, requires having played the last Ghost Recon for 600 hours in order to be unlocked. Did you say … “captive”?
One thing is certain, this trial run will call for many more, since the Ubisoft Quartz page already affirms it:
This is just the beginning…