Launched in September 2016 and shot in midair in November 2017, Q-Games’ penultimate production will benefit from a second chance in the near future.
Dylan Cuthbert and his studio Q-Games announced this Tuesday, November 9, 2021 that they have recovered the intellectual property of The Tomorrow Children. Or rather, it was Sony Interactive Entertainment, publisher of this construction simulation in an atmosphere of frank Soviet camaraderie that gave them back.
A dream come true: The intellectual property of The Tomorrow Children was kindly returned to us by the wonderful people at Sony.
After a historic maneuver on the part of Sony Interactive Entertainment, The Tomorrow Children is back home! Q-Games has acquired the intellectual property rights and will bring back The Tomorrow Children soon.
Down with the Marxes!
The story of The Tomorrow Children is not the happiest. Promised a bright future and recognized as a unique and experimental exclusivity of the PS4 when it was released, this free-to-play has not met with great success. Barely more than a year after its launch, its servers, essential since they can only be played online, had been closed.
His resurrection, not yet dated, could therefore mark the beginning of a real second chance. Perhaps even with more interactions and a new economic model that would allow those who wish to try the experience to find their way around.
Precisely, Cuthbert commented in more detail on the official website of the company :
I would like to first of all thank the fans of The Tomorrow Children, without whom I would never have had the confidence to reach this agreement. Our fans are some of the most amazing players out there, and every day for the past four years, they’ve kept the dream alive. I think the happiest thing about this decision is imagining the pleasure these fans will feel when they reenter the crazed post-apocalyptic Neo-Soviet world of The Tomorrow Children.
Second, I want to thank Sony Interactive Entertainment for also working with me to get the IP back to Q-Games. It took a concerted effort for all of us to take this final step, and I am very grateful to everyone involved in the process.
I’m now tweaking and reworking parts of the game every week, and hopefully everyone will follow along and get involved in this process. We plan to make some changes for the better and give The Tomorrow Children the comeback it deserves!
It is therefore certain, a little polish is in progress. Moreover, the first visuals were quickly shared on Twitter.