It was no surprise to anyone: during the night, Take-Two unveiled very good financial results, still driven by the indestructible Grand Theft Auto V. But because the future cannot be reduced to a game released in 2013 , the publisher also promised a bright future.
This often harmful species that is commonly referred to as “investors” are generally not satisfied with anything. In this ruthless universe whose shortcomings have been widely portrayed in the famous Rockstar series, it always takes more than millions for you to be left alone. Unsurprisingly, Take-Two Interactive took advantage of the publication of its results to talk about future releases, and multiply the promises by the dozen.
The law of numbers
The East Coast publisher plans to release a whopping 62 games by the end of fiscal year 2024, June 30, 2024. The document unveiled in the night traces the main lines of the years to come, between skillful recycling, mobile games, and a pinch of indie to season it all.
23 “immersive core” games have thus been planned, and are understood to be Take-Two’s main showcase, the listing mentioning as examples the future iterations of NBA 2K, WWE 2K, the highly reported Marvel’s Minight Suns or the no less quirky Kerbal Space Program 2. 6 independent games will also provide a little breathing room for the AAA catalog, the OlliOlli World skateboard game is currently the only representative of the category. 20 mobile games are also announced, none of them is mentioned here, but no one doubts the ability to decline some house licenses, since the buybacks have increased in recent years, until the acquisition of Playdots at summer 2020.
Further on, Take-Two promises 4 “mid core” games whose blurry category will undoubtedly deserve to be clarified, especially since no example comes to put us on the path … Finally, and this is not a surprise, 9 “new iterations of previously released titles” will come to do the business of the group at a lower cost., which with this category alone recalls its incredible ability to always do something new with old, as the future Grand Theft Auto The Trilogy Definitive Edition, Grand Theft Auto V Expanded and Enhanced (aka “the next-gen version” already suggest. ), or the standalone version of the equally indestructible Grand Theft Auto Online.
Sky is the limit
With this start of an inventory à la Prévert, Take-Two hopes to achieve record growth, and intends to play on all fronts to do so: in addition to the traditional model no doubt dear to long-time players, the publisher reiterates its intention to offer free-to-play and subscription games, an activity which has already proved to be very profitable, in view of the few examples given above. In addition to seeking to occupy an increasingly important place in the field of eSports and streaming, Take-Two, like so many others, is banking on the Chinese market to achieve its ambitious goals., and will not hesitate to draw on its war chest to crunch more and more studios, since mergers and acquisitions are also promised in the years to come.
The only downside for the small players that we are: the promises obviously only bind those who believe in them, and the document obviously does not fail to take some rigorous precautions on the impressive number of games announced. It’s that you never know what can happen these days:
These titles only represent an overview of current developments. It is likely that some of these titles will not be completed, or that some may be delayed. Other unannounced titles may also join the list.
What do you expect from Take-Two in the coming years? Let us know your forward thinking in the comments below!