No more concept art and developer diaries. Since his fifteen-minute presentation at the Xbox conference, Starfield has become concrete. Todd Howard can finally draw promises to the chain and talk about the game in its smallest details, starting with its lifespan.
What is the lifespan of Starfield ?
With its 1000 explorable planets generated in a procedural way, some players expect a dantesque lifespan. To this question that burns everyone’s lips, Todd Howard answers that the main quest will be 20% longer than those of already generous games like Fallout 4 and Skyrim.
These old productions represented at least at least 40 hours of play, which obviously excludes quests and secondary activities. On this ground, Bethesda is still discreet, but it is almost already guaranteed that Starfield will have DLCs after launch.
DLC already planned?
” We found that players continued to play our games for a very long time. They still play Skyrim. Not for 10 years straight, but if they stop, come back and there’s additional content. We will certainly do Starfield “, explains the producer. Besides, the additional content also passes through the community of modders which often work wonders. Todd Howard believes that Starfield will be ” a dream for them considering the amount of things they could do “.
However, the announcement of 4 big cities for 1000 planets did not fail to make people react. The ratio seems very unbalanced, but Bethesda is formal, these will be larger places than what the publisher has accustomed us to. New Atlantis will also be the largest metropolis ever designed in a Bethesda game. ” The city offers all the necessary services and you will be able to modify your ship thanks to the factions. New Atlantis is above all the headquarters of the Constellation, the last group of space explorers to which the player belongs. It’s kind of a mix between NASA? Indiana Jones and The League of Extraordinary Gentlemen. »