In the family of games promised for 2021, we would like Scorn. Nobody has it? Okay, let’s pick it up. Here now, he was adopted by another household.
You always hoped for it at the end of the year. It’s no. Scorn won’t be released until 2022. The delay of this FPS with a biomechanical design more than close to the style of the Swiss artist Hans Ruedi Giger was announced and explained by Ebb Software through a long post on his Kickstarter page. The message is not lacking in spice.
For information, yes, the game has slipped in 2022 and we will have an official confirmation of the delay on December 10th. It was due to be announced in October, but circumstances beyond our control have postponed it. If it turns out that it’s not 10 by our will or someone else’s, don’t blame us too much. And finally, a little friendly advice: if the lack of communication is so annoying, just ask for a refund and be done. It’s just a game. You can play it when it’s released if you’re still interested.
Orange yellow card
Previously, the Serbian studio will have explained what it has been doing since October 2020, the game’s last public appearance.
There is no big reveal here. We were just developing a game and it’s nothing more than that. A year is not such a great time when it comes to game development. Some people really don’t like our being silent for such long periods of time. This is so for several reasons. The only thing that will get the game out faster is to focus all of the effort on development. This is our main priority.
And before spreading over the successful partnerships, the hype, the hell of the development which will have obliged to rework everything since 2018, it spreads out on the communication. And CD Projekt RED takes it for its grade.
There’s a reason big companies are showing CGI trailers made by another studio. They don’t want to interrupt the development team in the middle of production. CD Projekt RED had a great press relationship for Cyberpunk 2077, but that didn’t help in the final game. Cyberpunk 2077 should have been delayed for a year, but the hype and pressure from shareholders was greater. Maybe if they hadn’t pushed their developers to create marketing content, they could have spent more time fixing the game.
No amount of updates are going to improve the game or bring it out sooner – quite the contrary. It’s just more tasks on the already huge to-do list. It takes time for your game to look presentable to the public. This is done at the very end of the development process.
Why not. It is true that we could have forgotten it.
He’s supposed to be the classiest man
As the tone a bit aggressive did not go unnoticed, the CEO then cracked a formal apology.
My name is Ljubomir Peklar and I am the CEO of Ebb Software and also the Creative Director of the game. I take full responsibility for the latest update you received from our KS yesterday. I read the draft update quickly and haphazardly and in all my wisdom approved it. On re-reading, it was clear that the hostile tone it was written in shouldn’t be how we should express ideas or plans to those who help us. We can be tired, confused and frustrated with our own incompetence, but there is no reason to take it out on you. For that, I apologize personally. I will do my best to ensure that this kind of excess doesn’t happen again.
All of this won’t stop Scorn from arriving on PC and Xbox Series X | S in 2022. So why get excited?