It is not for lack of having shouted it from the rooftops: Microsoft celebrated on November 15 the 20 years of the first Xbox of the name. And because birthdays are sometimes the occasion to see old friends again, the manufacturer has offered the services of a famous retiree from the industry.
According to a famous maxim, it seems that we are not twenty years old every day. Microsoft has therefore gone to great lengths to honor two decades of Xbox: in addition to offering additional backward compatibility to more or less retro players, the company broadcast a special program a few hours ago, hosted by a certain Reggie Fils-Aimé, the butt kicker who was incidentally president of Nintendo of America from 2006 to 2019. It’s a gift.
And Now for Something Completely Different
For three quarters of hours, the one who is now a podcaster, advisor for the studio Rogue Games or a member of the board of directors of Gamestop therefore moderated a discussion bringing together around the same table different figures of the Xbox brand: Robbie Bach , Ed Fries, Peter Moore, and Bonnie Ross. And because some players sometimes seem stuck in their head or in time (it’s up to you), Fils-Aimé immediately takes the lead:
Welcome. I’m Reggie Fils-Aimé, and I’m sure you’re wondering why the former Nintendo of America president is attending an event hosted by Microsoft... and I also wonder. I am surrounded by many managers, who are also my friends, who were my rivals, but who also allowed me to achieve great things in the video game industry.
But because we do not remake, Fils-Aimé recalls before starting the discussion that the Wii will have largely exceeded its competitors of the time, history.
Less is moore
The quartet of panelists therefore looks back on the many technological and philosophical innovations that have accompanied the launch and development of Xbox consoles, from the development of the first games at Bungie to the launch of Xbox Live, at a time when subscriptions were not yet so. numerous. As former president of Sega of America, Peter Moore recalls his own transition:
We had already collaborated with Microsoft, since the Dreamcast included the Windows CE operating system, and we thought like them that online gaming would be the key to tomorrow’s video games, where Nintendo and Sony still only thought of the local. The Dreamcast was ahead of its time, but it didn’t work, so the Xbox took over. I think there is a bit of the Dreamcast legacy in Xbox Live.
However, Robbie Bach remembers the reactions of the development studios when Microsoft asked them to integrate a unique Gamertag for each player in their games, or the possibility of talking to each other in real time, or to use Microsoft’s servers:
Everyone was against it, but Ubisoft finally launched Ghost Recon on Xbox Live, and everything changed: suddenly, we were called to do the same!
We’ll let those who aren’t angry with Bill Gates’ tongue find out these 47 minutes of discussions rich in anecdotes, and which return to the main challenges that Microsoft has tried to meet over the past 20 years. And good viewing!