Soon after its release, Nintendo was forced to admit the existence of a blocking bug in Metroid Dread, with additional apologies. Today, things can be sorted out.
For some players, Metroid Dread’s home stretch ended on a dead end. A nasty bug made it impossible to reach the credits. Nintendo had reacted quickly and assured that the development teams would do what was necessary to correct the error before the end of the month.
We are aware that an error has crept into Metroid Dread, preventing the player from continuing if they have followed the sequence specified below, towards the end of the game.
Towards the end of the game, if the player destroys a door while a marker is displayed on the map for that door, the game closes on its own and the following message appears: “You have exited the software because an error has occurred. occurrence. “
We apologize for any inconvenience. If you encounter this error, please follow the steps below.
Here we are on October 21 and Nintendo has kept its promise.
A little correction
The Switch game from Mercury Steam can now be upgraded to version 1.01 through download magic. This applies automatically when the Nintendo Switch is on and you are at Home.
here is the patch notes :
Fixed an issue where, if a map marker is placed on a specific door on the map screen (the door destroyed with the beam obtained at the end of the game), the destruction of that door at the end of the game would cause the game to forcibly quit with the message “The software has been closed because an error has occurred”.
Fixed several other issues to improve the overall gaming experience.
So there were other things to sort out. Maybe stability concerns. Maybe others you might have met. As always, the mention remains too vague for anyone to know. Is it also possible that the credits show the names of the “forgotten” developers? Last week, several Mercury Steam alumni noticed that they had not been thanked for their contribution. And that is the kind of bug that deserves to be curled up.
Anyway, we remind you that Metroid Dread has been available on Switch since October 8. And that it is easy to agree with Thomas’ opinion. To play it is to adopt it. It is also wanting that Nintendo not leave the license aside for too long. We accept everything before Metroid Prime 4, even other remakes.