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Here are the improvements planned at launch

September 24, 2021
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Call of Duty Vanguard has been talking about it a lot for some time now. The beta ended since September 22 has something to do with it. Players were able to try out the title of Sledgehammer and provide feedback for future fixes.

It is via the official site of Sledgehammer Games that we discover that the developers are already communicating on the upcoming changes ahead of the release of Call of Duty Vanguard. During the various online testing phases, the team was able to retrieve important data to know where to strike, and how:

We hope you enjoyed the time spent in the Vanguard beta and the innovations in multiplayer. We were able to collect a lot of information and feedback. Reports, gameplay videos, and messages may have helped developers fix bugs, improve functionality, and refine maps and game modes for launch:

Here is a short list of what has been or will be fixed for the launch or the issues we are currently working on:

  • Nerve of the sun (Editor’s note: this one tended to dazzle a lot)
  • Withdrawal of dognados
  • Improved spawns for the Hotel Royal map
  • Closing of open microphones in Search & Destroy lobbies

We are in the process of correcting issues related to weapon balancing, audio mix, but also visibility. We’ll talk more about this later.

Beta not blocking

This allows you to get an idea of ​​the changes made by the programmers of the Californian studio. Many players have also given feedback on the Vanguard Beta.

Much remains to be done to give Vanguard all the cards in hand to succeed. The Beta did not necessarily convince everyone. Of course there is still time before November 5 and we hope that the developers will have time to come up with a solid title.

For memory, Call of Duty Vanguard releases November 5 on PC, PS4, PS5, Xbox One, and Xbox Series X | S.

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