Halle Berry expressed his appreciation for Roland Emmerich for turning Fowler, who was originally written as a male, into a female character.
Halle Berry Reveals Her Character in Moonfall
Moonfall, signed by master director Roland Emmerich, appeared before the cinema lovers with its production with a budget of 150 million dollars and impressive visual effects. The film tells the story of the Moon leaving its orbit and turning into a great threat to humanity, and a group of scientists embarking on a dangerous journey to the Moon in order to prevent this event that could bring the world to an end.
The concept consultancy of the movie, in which Halle Berry, Patrick Wilson, John Bradley, Michael Pena, Donald Sutherland are in the cast, belongs to NASA. The leading role of the movie, world star Halle Berry, made special statements for the movie.
“Actually, this role was written for a man,” Berry said of his character, Fowler. Even so, I appreciate Roland for turning this role into a female character and thinking it could have the same effect. I describe Fowler as a very intelligent person. A woman who can survive in the world of men. While being an astronaut isn’t easy, we see him as one of the directors of NASA. It is not possible for a woman who has achieved this position to be extremely intelligent and strong.”
“Everything depends on our imagination and I think that’s why these movies are so different from the others. We need to stick to our imagination. Roland shares the previews with us and gives us a basic idea of what’s going to happen, but we know everything will be much more lively and much more moving than we could have imagined. We need to think about how we will feel in this situation,” he said.
Stating that they took lessons from a real astronaut about the technical details in the film, Berry said, “We learned lessons about what to touch and what not to touch, where the right buttons are, what and when to press, and every detail. So if we pressed a button or clicked something in the movie, we didn’t choose them randomly, we tried to make them realistic,” he said.