Elden Ring : a success but a curse for FromSoftware?

Elden Ring : a success but a curse for FromSoftware?

Nothing stops Elden Ring which, not content with being fantastic and selling like hot cakes, could end the year by winning the GOTY 2022 prize. A bit too much all of a sudden?

After Elden Ringhow does FromSoftware see the future?

With a success as colossal as that ofElden Ring, some might lose their footing. And besides, why such a success for a game described as demanding? Director Hidetaka Miyazaki doesn’t know that and doesn’t want to dwell on it. He prefers to move on and not be distracted by anything.

I’m distraught when people ask me why Elden Ring had so much success. But my feeling is that I don’t intend to change the way I do things in the future. I try not to think about it too much, because it might become a distraction when designing my next project. However, I am very grateful and honored.

Hidetaka Miyazaki in an interview with Famitsu (via VGC).

And even if he reads the feedback, he cannot take everything into account and does not want these comments to influence him.

I can’t listen to all user reviews. I’m afraid that if I do, the voices and opinions I hear will have a big influence on my future decisions. That’s why I’m careful not to cloud my mind with these reviews.

Elden Ring will not change the vision of the director and the studio as a whole. Those who fear perhaps a casualization, to attract even more people, should be reassured. Unfortunately, the development of the game was also a test.

In an article by Gamesindusrty, several employees highlighted crunch problems or even low wages. An exposure of working conditions which, this time, could be responsible for an internal change?

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