It is an understatement to say that the last game of Housemarque lives up to its name, since we definitely come back to Returnal a lot. Widely commented on, the loop adventure could become even more flexible in the months to come.
Returnal could be the subject of an upcoming update to further refine the player experience. Interrogates by our colleagues from Edge magazine in a forthcoming interview, Mikael Haveri, the marketing director of the PS5 exclusivity has indeed evoked the reflections which currently animate the teams of Houseemarque:
We may add new options in the future so that players can customize their game, always in a single segment.
Housemarque obviously takes care to let the mystery hang over the famous options that could appear, but therefore once again expresses his openness to the criticisms formulated during the release of Returnal. After making sure to become aware of certain problems concerning the total absence of saves only a few days after its launch, the developers had first fixed certain bugs and improved the balance of the game, before finally launching version 2.0 of Returnal in October. latest.
In addition to adding a photo mode, Housemarque had indeed dropped ballast on the total lack of backup:
One of the main new features of this update is the Pause Cycle feature, which will allow you to pause your cycle to resume later. This will allow you to quit the game and shut down your console without losing your progress. The structure of the game remains unchanged, however, which means that this function is not the traditional “Save” option found in other games: when you pause the cycle, Returnal simply creates an ellipsis point for use. unique.
Based on Atropopopos
The developers do not intend to change their minds, since Haveri reaffirms the commitment to stick to a “single run” experience no matter what. While waiting to find out what the next update of Returnal has in store for us, remember that Housemarque teased last week on potential new content to come: