It’s the period of financial statements and inevitably it’s the opportunity to know a little more about Blizzard, its projects, and its figures. This is what we can learn.
Publishing financial results is always an interesting exercise for publishers (when the numbers are good). Because it also allows us to talk about certain projects without necessarily saying too much. Thus one line is particularly interesting for us, namely:
Blizzard is planning substantial new content for the Warcraft franchise in 2022, including new experiences in World of Warcraft and Hearthstone, and making brand new mobile Warcraft content available for the first time.
warcraft my love
A new Warcraft game, but for mobile. This leaves you wondering, especially when you know the liabilities of mobile games for the company. Indeed, remains to be seen if Blizzard will have the right to the same kind of (cold) welcome as for Diablo Immortal who is still not available and who has had the right to several postponements. First planned for 2021, it will finally have to wait for 2022.
The most ambitious Call of Duty in the history of the license
The other remark that calls out is this:
Development of this year’s premium and Warzone experiences is led by Activision’s renowned studio Infinity Ward. The team is working on the most ambitious plan in licensing history, featuring cutting-edge innovation and a broadly attractive licensing framework.
In the process, we had the right to this rather enigmatic Tweet from the Infinity Ward studio:
However, be careful with the announcement effects, sometimes people are a little disappointed. In short, two projects are on the way and that’s without counting games without news like Overwatch 2 or titles like the famous survival game Blizzard which begins its development.